CALL US (512) 994-4649

info@emeraldtaverngames.com

CALL US (512) 994-4649

X-Wing League is back!

Beginning Monday, May 25th, Emerald Tavern Games & Cafe will be starting our Star Wars X-Wing Miniatures Game League!  (League runs through Monday June 22nd).

We’ll be hosting weekly X-Wing gaming sessions that will lead to fun and prizes.
Emerald Tavern aims towards a casual environment that’s open and accepting to players of all styles and experience. Grab a pint (Imperial Pint!), relax and join in the fun.

Schedule and Play Fees

Each week, you will obtain your league sheet by purchasing a $5 Emerald Tavern Gift Card that can be used for anything in store; sandwiches, beer, more ships! (You can simply add the $5 to the same card each week, they are reusable).

League will start on Monday, May 25th and runs through Monday, June 22nd.

We will have weekly League Days on Mondays from 5-10 PM.

Only games played during the League events and against other League members will count (outside of teaching a new player, they need not be a League member).

We’ll be playing with a weekly escalating system.

The points allowed per week will be as follows:

Week 1 (May 25th): 60 Point Squadrons
Week 2 (June 1st): 90 Point Squadrons
Week 3 (June 8th): 120 Point Squadrons
Week 4 (June 15th): 150 Point Squadrons
Last Day (June 22nd): A League-Only Escalating Squadron Tournament (Explained Below)

Prizes

Scoring is designed to award players who continue attending and playing with us!
Tie Breakers for awards will be explained below.

The participation award is bestowed following the posting of your first League points.

Prizes to be announced at league.

Rules

  • Players may bring Empire, Rebel, and Scum squadrons each week but are requested to refrain from bringing more materials than are needed to save on space.
  • Players will need to provide their own Damage Card decks.
  • Players will be required to provide 3 different asteroids or debris field tokens.
  • Proxies are not allowed in any form.
  • After you’re done playing for the day, leave your score sheet with a staff member, who will emboss it and file for the league organizer.
  • All games will be played with Asteroid obstacles (provided by players) and dogfight rules.  Last man standing wins!
  • Games are not restricted to Rebel v. Empire, play what you’re more comfortable with.
  • Players may register at any time during the League events.
  • All League games must be played at the store during League events.
  • Players are responsible for providing their own miniatures, cards, tokens, dials, etc. Cards are not required to be sleeved.
  • Miniatures may be painted (because that makes them more awesome!) but cannot vary in shape or size.
  • Ship bases may be weighted down but may not change the shape or size of them.
  • Third party Range Rulers, Tokens and Maneuver Templates are allowed as long as they are accepted by the League Organizer (LO) first.

The LO will add up each week’s tally and post the current standings to the store website.
The LO may play, but is ineligible to win prizes.

Scoring

Score sheets will be provided when you register each week.

Play a game: 3 Points
Win a game:  2 Points
Teach someone not in the League how to play: 5 Points
Play against a new player (resets weekly): 1 Point

In case of ties in league points, ties will be broken by most wins. If wins are tied, we’ll decide at that time (maybe one last game if we have time!)

League-Only Escalating Squadron Tournament

This tournament will be held on Monday, June 22ndfrom 5:30-9:30 PM.  Yes, this will be a 4-hour long tournament!  Be prepared!!
The tournament will only be open to people who turned in at least two week’s League score sheets and played a minimum of four games throughout the tournament.
Anyone who placed in the League will be unable to win prizes in the tournament but are welcome to play.
The tournament will be a Swiss-Style Tournament with three rounds that grow in squadron size and time limits that follow our weekly schedule.
The round points will be 60, 90 and 120.  The round time limits will be 50, 70 and 90 minutes.
Any games that are still being played when time is up will be allowed to finish the turn and then remaining points will be tallied,higher point squadron wins the round.
You will choose one faction for the tournament, either Rebels or Empire.
Each squad must contain all ships and upgrade cards from the previous squad.
Ships from the previous round must keep all equipped upgrade cards and these cards may not be “transferred” to a different ship.
However, new upgrade cards may be added to ships from the previous squad.
This will all be based on the honor system, if we catch anyone cheating or abusing the rules, we have the right to remove them from the tournament.
Please, don’t make us do this, keep the game fun! Relax and have a pint.

Again, have all of your builds prepared as fully as you can before coming and keep materials you bring to a minimum to help save space.